This is a new season in Destiny 2, and this can only mean a new seasonal artifact that abounds with new mods. Here is a brief presentation of what can be purchased over the next 90 days.
season of ghostly mods
Piercing personal weapons (weapons) *: Pistols receive shells that break through the shield that cost the protection of the fighter. Strong against the champions of the barrier.
Overloading of cartridges (weapons) : continuous fire from your automatic rifles and submachine guns gives bullets that stun the fighters, slowing down the regeneration of the energy of abilities and reducing damage inflicted by the fighter. Strong against the champions of overload.
Rifle of an uncontrollable scout (weapon) : Aiming in the sight for a short time leads to the fact that the scout rifles that you own are shooting a powerful explosive that stunes unprotected fighters. Strong against uncontrollable champions.
Unrestrained Glef (weapon) *: Glef that you hold in your hands shoot a powerful explosive that stunes fighters without shields. Strong against uncontrollable champions.
Anti-Barrier impulse rifle (weapon) *: the pulsed rifles that you shoot, breaking through the shield and stunning the barrier champions. Impulse rifles cause additional damage to the barrier to the barrier.
A holster for a shotgun (leg) *: gradually recharge your cleaned shotgun over time. Several copies of this stack of perks to reduce the time required for complete reboot.
Search for cartridges for a rifle (helmet) : increases the chance to find special ammunition if you have a tracing rifle.
Nightmare splendor (helmet) : increases the duration of the characteristics of the origin of the psycho-hak and the effect of the feature of the origin of the extrovert.
Aiming from a pulsed rifle (helmet) *: improved the capture of the target, accuracy and speed of aiming for pulsed rifles.
A holster for lateral weapons (leg) *: gradually restarts the preserved personal weapon over time. Several copies of this stack of perks to reduce the time required for complete reboot.
The dexterity of the shotgun (weapon) *: more fast preparation and speed of styling for shotgun.
Traces of rifle reserves (chest) : Increases the number of trace rifle cartridges that you can carry.
Unquenchable thirst (helmet) : increases the positive effect of the initial feature “excess” and the therapeutic effect of the initial feature “Soul Eater”.
Armor of a dying star (bib) *: reduces incoming sunny and hollow damage from fighters.
The dexterity of hand weapons (weapons) *: more fast training and speed of styling for personal weapons.
Rifles with overload (weapons) *: continuous fire from your equipped tracing rifles forces the beam stun the fighters, slowing down the regeneration of the energy of abilities and reducing the damage inflicted by the fighter. Strong against the champions of overload.
A restorative explosion (class item) : The stunning of the champion leads to its ignition and removal of stunning from your shield.
Breeding heat (class item) : applying damage to the solar ability for a short time weakens the champions.
molten overload (class object) *: Solar grenades cause destruction, slowing down the regeneration of abilities and reducing the damage inflicted by the fighter. Strong against the champions of overload.
Glef of dreams (weapons) *: while you have Glef, a positive effect is an unstable essence obtained during the selection of objects that fell from nightmares, acts twice as long as usual.
Cool recovery (class item) *: Activation of your solar class abilities gives you recovery.
Shining spheres (class item) : Raising the sphere of force makes you shining.
Rays of accuracy (class object) : shining, solar precise final blows set fire to fighters.
Flame collection (class object) *: Solar exotic final blows create wells of solar elements.
Solar lightning (class object) *: Your ignition inflict increased damage in an enlarged radius.
To find out more about Destiny 2, read the section “How to get an element of dexterity in Destiny 2” in the game guides for professionals.