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Kirby test and the forgotten world

Kirby and the forgotten world begins while a large part of the Kirby planet is sucked through a dimensional fault. If the first image of the planet on which the game takes place is a beach on which Kirby wakes up (which is a wink at the opening of Link’s Awakening, as free that pleasant), we are at a distance tutorial The real decor waiting for us: the ruins of a modern world with skyscrapers, cars, distributors of drinks, etc.

The DA is very successful. If in Mario Odyssey , I’ve always found that New Donk City was jurowdling with the world of Mario and did not drink, I never had such a feeling in Kirby and the forgotten world. They managed to propose a DA that the two universes get married very well, while preserving a more realistic aspect to this post-apocalyptic world that what Dreamland had us had. And this throughout the adventure and different regions (each with a clean atmosphere) crossed. There are even some moments when the proposed scene (decorations, light) made me make a small stop to contemplate.

Once past the tutorial, we discover that the waddle-dees, also transported in this world, are removed by the premises. We then jump on our faithful star and we leave all save them.

The selection of the level takes this time by an overworld in which one can walk around, closed on our star. Our exploration is limited to unlocked areas and there is not much to do apart from a mission, a challenge or, sometimes, search a place to find some pieces or unveil a hidden challenge. It is possible to go through a menu to select a destination on the map and teleports. But this one is accessible only from the map. Leaving the village, we necessarily arrive at the beginning of the last unlocked area.

Indeed, once the waddle-dees saved during a mission, they all head to a base camp they are building little by little, giving access to various mini-games, a arena, distributors of collection figurines, some services and especially a craftsman able to improve the powers, but we will talk again later. Some stages of construction are related to progression in history and others are related to the number of waddle-dees saved (the game is quite wide there and we save without forcing much more waddle-dees than necessary for everything unlock).

Contents

The waddle-dees to save are only in the missions: it must be saved 3 to simply end the mission, between 3 and 5 are hidden through the mission (the number is indicated at the beginning of the mission) and 3 others are released By fulfilling for everyone a secret goal undergoing mission. These secret goals vary not bad from one mission to another (find a hidden area, beat a mini-boss with a certain power, beat a boss without taking damage, etc.). For a goal asking to perform an action several times, it is enough to perform the action once for the objective to be unveiled. And if at least one objective has not been discovered at the end of the mission, the first unveiled Secret Objective is automatically unveiled to facilitate completion if you want to redo the mission.

Some mission passages with the car, the Deltaple or the Russian mountain wagon propose at the end of just starting this passage rather than imposing to redo all the mission.

If the missions are the content a little classic, the challenges are added to that. It is a relatively short content in which Kirby is tested on the use of power (allowing to discover unknown aspects of certain powers as this episode lacks a complete description of each power). There are different degrees of difficulty, but it’s usually quite feasible. The challenge occurs above all when you want to beat the proposed time goal. It must be generally necessary to regain several times to optimize its actions. However, achieving this additional goal does not have great interest: finishing the challenge reports, the first time, a rare star (necessary to improve its powers) and finish under this optional goal of time reports, the first time, 50 pieces, resource basic game that is found anywhere (for example, a mission with 2-300 pieces).

Précisons que le jeu propose de jouer dans deux difficultés, une plus facile et une plus difficile. La plus facile propose des ennemis légèrement plus faibles et donne plus d’objets de soin. La plus difficile propose des ennemis légèrement plus résistants et récompense de quelques pièces supplémentaires. La différence entre les deux est assez subtile et l’avantage apporté par le mode plus difficile n’est pas transcendant. Quelque soit le mode choisi, la difficulté est clairement surmontable (le contraire aurait été étonnant dans un Kirby). Avec une progression plus maîtrisée de celle-ci que dans d’autre opus.

Gameplay

Si Kirby évolue cette fois sur trois dimensions, le principe du jeu reste assez similaire : un bouton pour attaquer (aspirer ou utiliser le pouvoir), un pour sauter/flotter, un pour abandonner son pouvoir et deux (les gâchettes) pour parer (et faire un dash).

Malheureusement, le jeu ne laisse le choix qu’entre deux configurations de touches plutôt que de laisser les modifier librement. Et, étrangement, si tout le long du jeu les interactions se font avec un appui de bouton ou un maintien de bouton, il y a un moment à la fin du jeu où il est demandé de masher les boutons, ce qui n’est pas idéal en terme d’accessibilité.

Entre la 3D et l’environnement de ruines de monde moderne, on a le droit à des niveaux assez intéressants, avec une construction de ceux-ci qui change pas mal des opus précédents. Et ce de façon plutôt positive. Avec notamment des secrets suffisamment cachés pour qu’on voit que c’est sensé être caché (et qu’on puisse parfois en rater), mais suffisamment visibles pour qu’on puisse les détecter en faisant un peu attention et sans avoir à se reposer sur un guide pour compléter le jeu.

Les espaces sont également plus larges, plus ouverts. Une solution assez élégante pour éviter de casser le jeu est de limiter l’altitude maximale du vol de Kirby en fonction de celle de son point de départ : il peut atteindre un endroit en sautant du haut d’une caisse, mais ne vole pas assez haut pour l’atteindre en partant du sol par exemple. Par contre, on a également régulièrement des murs invisibles, modélisés par des obstacles que Kirby pourrait aisément passer, mais qu’il ne peut pas surmonter.

Avec des zones plus ouvertes, le risque de chute est plus présent. Notamment lorsqu’on utilise le transmorphisme, pendant lequel on ne saute pas de la même façon et surtout pendant lequel on perd le vol. Heureusement, le jeu se contente de nous remettre sur le dernier endroit solide sur lequel on s’est tenu et de nous faire perdre un peu de vie (mécanique classique dans pas mal de jeu, mais dans les Kirby, la chute est généralement fatale). La mort n’arrive que lorsqu’on perd tous ses points de vie. Là encore, le jeu n’est pas très punitif puisqu’il nous fait perdre 100 pièces et ne nous fait pas recommencer depuis le tout début du niveau, mais au début de l’endroit où on est mort.

Là où le bat blesse avec cette évolution en 3D est qu’il n’est pas toujours évident de se rendre compte de la profondeur. Il faut prendre l’habitude de regarder l’ombre (si elle est présente). Mais il n’est pas toujours simple d’utiliser certains pouvoirs.

Passé le tutoriel, il est possible de jouer à deux en coop locale. Le second joueur est cependant limité à l’utilisation de Bandana Waddle-Dee qui ne peut pas avaler d’ennemis et donc utiliser les divers pouvoirs que propose le jeu ; il est à la place limité à l’utilisation de sa lance. Je n’ai pas eu l’occasion de tester ce mode de jeu et je ne peux donc malheureusement pas m’exprimer sur la gestion de la caméra à deux joueurs.

Powers

Kirby and the Forgotten Land - Full Game 100% Walkthrough
Là où tout le monde attend un Kirby, c’est sur les pouvoirs. Kirby et le Monde Oublié nous propose les pouvoirs habituels (Kirby avale un ennemi pour récupérer le pouvoir associé), le transmorphisme (Kirby met un objet dans sa bouche et débloque ainsi de nouvelles capacités) et un système d’amélioration de pouvoirs. Bref, une proposition qui fait rêver sur le papier. Mais qui n’est pas si riche que ça dans les faits.

On the side of the powers, there are two new power improvements (the hammer simply after the end of the game, the sword after the new missions) and the possibility of strengthening the powers. Each version of a power can be strengthened independently. Each reinforcement increases the power of power. Each reinforcement costs parts and rare stones (at this stage of the game, it implies Farmer the arena in a loop to be able to do) for a cost that seems indexed to the power of power. Which implies that I have not experienced enough with this new mechanics.

Conclusion

On one side, Kirby and the forgotten world does not fill all my expectations. I would have liked to find more powers and that they are a little more involved (a more advanced adventure dimension). As a result, I have trouble being convinced by this transmorphism that takes the place of powers that I would have liked to use. Even if, honestly, the phases with the car, the distributor and the ring are fun.

Then, although this 3D game area falls out quite well, it is not perfect and could be improved. As a result, for a new opus, I do not know if I would like a return to a 2D evolution or a new attempt in this direction that could achieve a more successful experience. We are not going to lie, although I wish this game more likes to have previous opus in some aspects, it’s not a good thing that a license stagnates too much and tubing habits to try new things is always Something to encourage (as long as they do not get lost).

On the other side, Kirby and the forgotten world offers a very complete and especially pleasant game experience, thanks to its universe and construction. The different objectives in the missions and challenges in parallel (sometimes frustrating if you want to do a good time) are particularly positive points.

Finally, the possibility of improving powers has a big potential. I wanted more powers so the fact that the improvement is as shyly disappointed me. But I also admit that it’s been a long time since I thought it would be interesting to have a more advanced customization for a gradual unlocking of new capacities for each power. So, a dream cut in his momentum. In addition, I am not a fan of being limited in its activities to strengthen the powers (but it is certain that this aspect is intended for the most enthusiastic players and especially very optional).

In short, even if it was not exactly the game I wanted, I could not help but spend a good time on it. I can not deny the obvious qualities of the title and can only recommend it.

_Test made on Switch by pertur from a version provided by the publisher.

Forspoken impresses in 10 minutes of PS5 game

Forspoken may have been delayed from the initial release date of May 2022 and pushed back to October, but that does not prevent Game informing to share 10 full minutes of gameplay action never seen before. The exclusive PlayStation 5 console of Square Enix is fighting and crossing the show stars in this extended clip, which you can see above. It is now planned to go out on October 11, 2022.

Although the game has not always had the best performances in previous presentations, it is a much stronger example of what Forspoken can do. The movement and the parkour seem really fluid, just like the spells you will start on the enemies. The environment of the first half of the video is called Sideways City, which has been affected by the break. The second part then presents a much brighter area while the protagonist Frey explores the open world.

Forspoken | Exclusive New Gameplay Today (4K)
A good performance, so, but still seven months to wait before you can play Forspoken for ourselves. Is this this on your wish list? Decide in the comments below.

The Funomena Studio (Wattam) Risks Closing

Developer from Wattam and Luna, the Independent Studio Funomena is about to close, according to Chris Bratt of the YouTube Channel People Make Games. The latter had already been on the studio for a long time since he recently published a portrait for the least negative of his thinking head, Robin Hunicke.

Ancenne producer of Journey at ThatgameCompany, the one that has often been cited among the influential women of the video games would be far from being the ideal leader, just like Ken Wong of Mountains (Monument Valley) and Steve Gaynor of Fullbright (Tacoma), also nailed to the pillory in this video. According to the testimonials of eight former employees of Funomena, Robin Hunicke is described as someone who can humiliate his employees at the workplace by revealing sensitive and personal information without their agreement, or to make a little too much comments on the appearance, femininity, love love or sexuality of its troops. Apparently important information to explain the current form and sometimes the bad work of this or that employee, according to her.

Presented as a model of tolerance and openness, the co-founder of Funomena mainly maintains a culture of hypocrisy, toxicity and crunch, according to the employees who left the studio largely to no longer have to attend it, neither here nor elsewhere. In addition to having lasted far too long, the development of Wattam would have been held under high voltage due to many creative, economic and marketing disagreements between Robin Hunicke and the designer Keita Takahashi, well known to be The creator of Katamari Damacy. Sony Interactive Entertainment had even disengaged from this project that finally returned to Annapurna Interactive, whose representatives could not (or wanted) do much to improve the situation.

“_The is the instigator of a huge amount of toxicity in Funomena, and caused a significant emotional distress to a large number of employees. It is particularly exasperating when one knows his personality in public, for which it is celebrated as a champion of inclusivity and empathy, but which strongly contrasts with its conduct in the private framework of work. It expresses its frustration about sexism in the industry, but never fails to promote or protect employees.. She tells everyone to take the time to take care of themselves, while organizing projects with an insufficient workforce, in too tight times and whose scope is unachievable. “, Accuse former employees.

Funomena's Robin Hunicke On Spielberg, Sims, And Wattam
A small portrait that caused a reaction of interest on Twitter. “_Diriger is a trip, and often a difficult journey. I am saddened to know that people suffer because of the mistakes I have d1. I’m sincerely sorry. For now, I take the time to talk to people, to focus on the comments that everyone shares and determine the next steps “, she published.

The problem is that the next step for Funomena seems to be the pure and simple closure, even if the Twitter account of the studio suggests a vague hope. “_Funomena was about to get an investment just before the GDC, and we are still actively working to do it. Last week, we have made everyone know that if we could not complete the fundraising, We would be forced to close the studio. We love the development of games, we like to make games and we like to share this with the community. We sincerely hope that we will continue to do so, together “, can we read.

Everild: Game is large-scale multiplayer world and Ki

The previous reporting to Ewild told mostly previously what happens behind the scenes of the game.
Meanwhile, Rare has been working on the game for five years, of which nobody knows so well to know what kind of play it is at all.
Most recently, we had reported a potentially chaotic development in January.

Trailer Virtual Arena - Virtual Games Park
Maybe Everild may be a game with a large-scale multiplayer world and extended KI systems.
This information can be found at least from the LinkedIn profile of Jordan Bell, which works as an “Experienced Gameplay Engineer” at Rare on Ewild.
Very new are the details that clockbradies discovered, but not.
However, they show that the direction that the developers persecuted may not be completely wrapped entirely.

Teso: The advance sale for High Isle is started – get a palefrost

The new year-round adventures of The Elder Scrolls online, “Legacy of Bretons”, started a few weeks ago with the first DELC DLC of the year: “Ascending Tide”. The dungeon update comprises two brand new left: the coralhorst and the grief of the shipbuilder . On June 6, 2022 the first long chapter “The Elder Scrolls Online: High Isle” for PC / Mac and Stadia and Stadia and June 21, 2022 for Xbox and PlayStation. If you are sure that you want to have the expansion, then you are looking forward to the purse, because it is now “High Isle” in advance available. You can secure yourself as a pre-order unique bonus rewards and instant access to the Fahlfrost-Wapiti as a riding and the Fahlfrost-Kitz as a companion.

Elder Scrolls Online High Isle - Full Presentation [HD 1080P]
If you want to know more about “Ascending Tide” and “Legacy of Bretons”, then read through our comprehensive Teso-Special .

Prepare yourself on the high-sea adventure!

Consider that the magical Fahlfrost-Kitz will be available for pre-purchase only until 4 April 2022. After 4 April 2022, the small Kitz companion is no longer available as an immediate reward. All other rewards for prepayment will continue to be available beyond April 4, including immediate access to the riding and the additional pre-purchase rewards, which will then be published:

  • Clothes of the Acquired Buccaneer as costume
  • Puppy of knights of the flames as a companion
  • 1 × box of dark chivalry
  • 3 × High Island Treasure Cards
  • 2 × Scrolls of learning for duplicate experience

Pre-purchase rewards for “High Isle” Source: Zenimax To ensure that you receive the rewards shown above, buys one of the following high-isle editions in advance:

  • The Elder Scrolls Online Collection: High Isle
    • With access to the basic game, the chapter High Isle and all previous chapters
  • The Elder Scrolls Online Collection: High Isle Collector’s Edition
    • With access to the basic game, the chapter High Isle, all previous chapters as well as additional rewards of the Collector’s Edition
  • The Elder Scrolls Online: High Isle Upgrade
    • With access to the chapter High Isle
  • The Elder Scrolls Online Collection: High Isle Upgrade Collector’s Edition
    • With access to the chapter High Isle and additional rewards of the Collector’s Edition

(Source: Teso)

Everything you need to know about the different editions of High Isle, the items in the Collector’s Edition and pre-purchase rewards have the developers of Teso (Buy Now 49.99 €) summarized in this article. If you want to know more about The Elder Scrolls online, then look on our topic .

To home page to the gallery

The big NFL news do not break off: Hill leaves Chiefs

Russell Wilson from the Seahawks to the Broncos, Matt Ryan from the Falcons to the Colts, Super Bowl winner of Miller for expensive money from the Rams to the Bills: This offseason in the NFL exploses any expectation.

And it does not stop: after the last Davante Adams had already blown up the fantastic duo with Packers star Aaron Rodgers with his change to the Raiders, the history of the nearest incredibly successful team ended this Wednesday. Tyreek Hill, one of the fastest and most successful wide receivers of recent years (Nickname Cheetah), moved under his chapter at the Chiefs a final line. This was the best worked structure with Kansas City Quarterback Patrick Mahomes.

Where did Hill, who had already been accused of college times of domestic violence and was also found guilty? To the Dolphin and the village of Tua Tagovailoa.

Dolphins money rimmer for Hill

On Wednesday evening (CET) Miami confirmed the Trade, for Hill the Chiefs, Super Bowl Champion of 2020, from Miami in return five draft picks (first, second and fourth round in this year’s raffle, fourth and sixth round 2023).

This Urban Meyer Article is DISTURBING! Mike Hughes is GONE, Matt Ryan TRADED to Colts & more news
For the Dolphins, Hill becomes the highest paid dropperm of NFL for information from “ESPN”. After having failed with the Chief’s talks about a contract extension and he was allowed to seek a trade, Miami gave him the big package: 120 million US dollars for four years! With $ 30 million per season TopPt Hill, with the most recently launched the last top earner Davante Adams (for $ 28 million per season from the packers to the Raiders) and Deandre Hopkins (27.25 million US dollars At the Arizona Cardinals).

One thing is clear: The Chiefs around Mahomes will have a hard time replacing this quality player – a track leads to the former Green Bay Professional and Current Free Agent Marquez Valdes Scantling. Since his NFL entry in 2016 (fifth round, 165th position), Hill was instrumental in the sporting success Kansas Citys together with quarterback Mahomes and Tight End Travis Kelce was responsible. Matching statistics: Mahomes has thrown in his career so far 179 passing touchdowns, 82 percent of them (146) when Hill has been on the field. In addition, the two have booked 41 Scores together since 2018, on more, only the two now also separate Packers Icons Adams and Rodgers (47).

Paderborns Thalhammer switches release free to Regensburg

Already on Sunday, the 24-year-old central midfielder Thalhammer was at Jahn Regensburg on the field. At this time as a player of the SC Paderborn, who was underlaid with his team.

Scott Kennedy: 2020-21 Highlights - SSV Jahn Regensburg and Canada
Thalhammer seems to have fallen in Regensburg. Not only last week, but already before: In the 2018/19 season, he already ran safely for the SSV. This time he is committed to firmly and receives a contract until June 30, 2025, as the Jahn published on his website.

After three years and the stations Ingolstadt and Paderborn, Thalhammer then returns to the club, where he made his first steps as a professional, albeit as a loan of the Schanzer.

Thalhammer likes the Regensburg passion

The first reconfigure of the SSV Jahn for the coming season Kach Mersad Selimbegovic still knows from his time in Regensburg. “That gives me a good feeling. The way it is worked here suits me, and that’s why I am convinced to be able to go here the next step in my development,” says Thalhammer. With Regensburg it seems easy to fit with him, because he “likes that the Jahn wants to play active and passionately. I want to implement that with the team and be successful.”

Roger Stilz, Managing Director Sport of the SSV Jahn, is “convinced that he uses us with his footballing quality and with his kind Guttut. Not least we believe that Max can evolve with us.”

FIFA 22: Update 8 shortly before release

EA Sport has announced that the update 8 for FIFA 22 (from 24.99 € buy) is shortly before the publication – at least on the PC. The owners of the console versions, on the other hand, have to be patient a little longer, the team has not yet called the team. After all, there is already the full patch notes.

Accordingly, the update 8 for FIFA 22 introduces one of many fans for some time desired change. The skill-Move “Drag to Drag” you can interrupt something earlier in its animation in the future if you have done it with the right analog stick. In addition, the update takes care of some smaller but nevertheless annoying mistakes. So the animation should not take a lot of time when attraction during a co-op lot. Furthermore, it should no longer happen that the goalkeeper will declare without a corresponding command on the ball-leading player of the opposing team. Here are the changes in the overview (in the English original):

Gameplay

Made The Following Change:

  • The Drag To Drag Skill Move Can Be Interrupted Earlier in The Animation After Being Performed With the Right Analog Input.

Addressed the Following Issues:

  • When The Attacking Player What Performing A Cross, Auto Switching Did Not Occur As Expected For The Defending Team IF Their Controlled Player What Containing.
  • When a goal What scored in the Last Moment of a Match, ITN’t Being Counted Towards The Result in Some Rare Instances.
  • When Playing Co-OP, The Initial Kick Off Pass Animation What Taking Slightly Longer Than Intended.
  • In Some Rare Situations, The Goalkeeper Rushed Towards The Ball Carrier Without Being Requested to do so.

Volta Football

Addressed the Following Issues:

  • Volta Arcade Could Display As Being Unavailable Even When IT What Available.

FIFA 22 - TITLE UPDATE #8 | ALL 70 NEW FACE UPDATES ✅
* In Some Cases, A Red Ball Could Have Been used on a red surface, making it difficult to view the ball.

Pro Clubs

Addressed the Following Issue:

  • Club and Virtual Pro Information Could Disappear from the UI After Sending Drop-in Invites. This something a Visual Issue Only.

General, Audio, And Visual

Made The Following Changes:

  • Updated Some Kits and Stadia.
  • Added and updated A Total of 51 New Star Heads.

Eintracht Frankfurt against Greuther Fürth without fan

Greuther Fürth - Eintracht Frankfurt 1-2 | Highlights | Matchday 11 – Bundesliga 2021/22

Eintracht Frankfurt can issue its home game in the Football Bundesliga against the SPVGG Greuther Fürth on 2 April before full ranks with up to 51,500 spectators. As the Hesse informed, the elimination of the 2G plus scheme in the state is possible for this appointment. The meanthing according to the current state that for the first time for more than two years no access restrictions in the stadium of Eintracht more and for access will not be necessary for access, it will be necessary in a message.

Golden Shoe: Lewandowski cracks the 60

It’s just a start of spring – and Robert Lewandowski already has over 60 points in the Golden Shoe Ranking! Where should this only lead? As a reminder: In the preseason, the Bayern Knipser won 41 goals and 82 meters. 2011/12 left Lionel Messi of the pursuit poets and even cracked the 100-point mark with fabulous 50 goals.

Currently it looks like this weekend: Lewandowski perched after his double pack at the 4: 0 against Union Berlin with 31 hits (62 points) at the top, on the podium it is currently a bit cuddling, because of this time hit – like victorious karim Benzema (22/44, missed at the 0: 4 debacle in the Clasico injured) and Ciro Immobile (21/42, 0: 3 in the city duel Lazios with the Roma) with Dusan Vlahovic (21/42) another player. The Juve star marked a goal at 2: 0 against Salerno.

Ohi Omoiijuanfo (27 goals, 40.5 points), which can not add anything to his hits for this ranking for this ranking, is passed on accordingly and is now fifth. Behind him continue to lurk Patrik Schick (Bayer 04 Leverkusen, currently injured) and Mohamed Salah (FC Liverpool), both of which remain with 20 goals.

andav and Ben Yedder meeting

In addition to Lewandowski and Schick, the Bundesliga is still represented by the top 20 of the European Goal Hunters by three more actors: Panel 15 occupies the re-established Dortmund Erling Haaland (still 32 points). Rank 17 of Cologne Anthony Modeste and Christopher Nkunku of RB Leipzig share with other players (still 30 points).

The Deutsche Profi Deniz andav, who set out for Belgium’s Table Leader Union Saint-Gilloise Saisontor 25 (1: 1 against Oostende) and at a factor of 1.5 is now 37.5 points, and also Wissam Ben Yedder from AS Monaco. The French striker scored a double pack on 3-0 against PSG.

Golden Shoe 2021/22 (as of 21.03.2022)

place players association gates factor score
1 Robert Lewandowski Bayern Munich 31 2 62
2 Karim Benzema Real Madrid 22 2 44
3 Ciro Immobile Lazio 21 2 42
Dusan Vlahovic Fiorentina / Juventus 21 2 42
5 Ohi Omoijuanfo Molde FK 27 1.5 40.5
6 Patrik Schick Bayer Leverkusen 20 2 40
Mohamed Salah Liverpool 20 2 40
8 Thomas Lehne Olsen Lillestrom SK 26 1.5 39
9 Deniz Undav Union Saint-Gilloise 25 1.5 37.5
10 Wissam Ben Yedder AS Moncao 17 2 34
Veton Berisha Viking Stavanger 22 1.5 33
Marko Livaja Hajduk Split 22 1.5 33
13 Michael Frey Royal Antwerp FC 22 1.5 33
Ricardo Jorge Gomes Partizan Belgrade 22 1.5 33
15 Erling Haaland Borussia Dortmund 16 2 32
Martin Terrier Stade Rennes 16 2 32
17 Anthony Modeste 1. FC Cologne 15 2 30

| Giovanni Simeone | Hellas Verona | 15 | 2 | 30
| Christopher Nkunku | RB Leipzig | 15 | 2 | 30
| Kylian Mbappe | PSG | 15 | 2 | 30
| Tammy Abraham | AS Roma | 15 | 2 | 30
| Darwin Nunez | Benfica | 20 | 1.5 | 30
| Sebastien Haller | Ajax Amsterdam | 20 | 1.5 | 30
24 | Gaetan Laborde | Stade Rennes | 14 | 2 | 28
| Lautaro Martinez | Inter Milan | 14 | 2 | 28
| Vinicius Junior | Real Madrid | 14 | 2 | 28
| Raul de Tomas | Espanyol | 14 | 2 | 28
| Enes Ünal | Getafe | 14 | 2 | 28
| Domenico Berardi | Sassuolo | 14 | 2 | 28
30 | Omer Atzili | Maccabi Haifa | 18 | 1.5 | 27
| Mikkel Dahl | Havnar Bóltfelag | 27 | 1 | 27
32 | Luis Fernando Diaz | FC Porto / Liverpool | 2.15 | 1.5 / 2 | 26.5
33 | Jonathan David | Lille OSC | 13 | 2 | 26
| Iago Aspas | Celta Vigo | 13 | 2 | 26
| Diogo Jota | Liverpool | 13 | 2 | 26
| Gianluca Scamacca | Sassuolo | 13 | 2 | 26
| Heung-Min Son | Tottenham Hotspur | 13 | 2 | 26
38 | Aleksandar Katai | Red Star Belgrade | 17 | 1.5 | 25.5
| Theoson-Jordan Siebatcheu | Young Boys Bern | 17 | 1.5 | 25.5
| Jelle Vossen | Zulte Waregem | 17 | 1.5 | 25.5
| Djordje Jovanovic | FK Cukaricki / Maccabi Tel Aviv | 17 | 1.5 | 25.5
42 | Juanmi | Real Betis | 12 | 2 | 24
| Moussa Diaby | Leverkusen | 12 | 2 | 24
| Sadio Mané | Liverpool | 12 | 2 | 24
| Edin Dzeko | Inter Milan | 12 | 2 | 24
| Cristiano Ronaldo | Manchester United | 12 | 2 | 24
| Harry Kane | Tottenham Hotspur | 12 | 2 | 24
| Ebere Onuacho | KRC Genk | 16 | 1.5 | 24
| Josip Drmić | HNK Rijeka | 16 | 1.5 | 24
| Nemanja Bilbija | Zrinjski Mostar | 24 | 1 | 24
51 | Arthur Cabral | FC Basel / Fiorentina | 1.14 | 1.5 / 2 | 23
| Martin Adam | Paksi FC | 23 | 1 | 23
| Jay Donnelly | Glentoran FC | 23 | 1 | 23
54 | Eirik Botheim | Bodo / Glimt | 15 | 1.5 | 22.5
| Nikola Storm | KV Mechelen | 15 | 1.5 | 22.5

[HD] Ben Yedder vs Bayern Munich | UEFA Champions League 2017/2018 | 03/04/2018 PES 2018
| Karim Adeyemi | RB Salzburg | 15 | 1.5 | 22.5
| Jasmin Kurtic | PAOK Saloniki | 15 | 1.5 | 22.5
| Ricardo Horta | SC Braga | 15 | 1.5 | 22.5
| Ayoub El Kaabi | Hatayspor | 15 | 1.5 | 22.5
| Tarik Tissoudali | KAA Gent | 15 | 1.5 | 22.5
61 | Joselu | Deportivo Alaves | 11 | 2 | 22
| Angel Correa | Atletico Madrid | 11 | 2 | 22
| Taiwo Awoniyi | Union Berlin | 11 | 2 | 22
| Ivan Toney | Brentford | 11 | 2 | 22
| Pierre-Emerick Aubameyang | (Arsenal / FC Barcelona) | 11 | 2 | 22
| Goncalo Guedes | FC Valencia | 11 | 2 | 22
| Victor Osimhen | Napoli | 11 | 2 | 22
68 | Artem Dovbyk | SK Dnipro-1 | 14 | 1.5 | 21
| Dante Vanzeir | Union Saint-Gilloise | 14 | 1.5 | 21
| Shamar Nicholson | RSC Charleroi / Spartak Moscow | 14 | 1.5 | 21
| Assan Ceesay | FC Zurich | 14 | 1.5 | 21
| Din David | Maccabi Haifa | 14 | 1.5 | 21
| Umut Bozok | Kasimpasa | 14 | 1.5 | 21
| Mehdi Taremi | FC Porto | 14 | 1.5 | 21
| Gamid Agalarov | FC Ufa | 14 | 1.5 | 21
| Guus Til | Feyenoord | 14 | 1.5 | 21
| Ivi | Rakow Czestochowa | 14 | 1.5 | 21
| Mikhael Ishak | Lech Poznan | 14 | 1.5 | 21
| Georgie Kelly | Bohemian FC Dublin | 21 | 1 | 21
| Declan McManus | The New Saints | 21 | 1 | 21

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