Making games for complicated material can be a delicate affair. Just ask everyone who tried to get a game that works perfectly about Sega Saturn’s architecture. But it seems that the last console of Sony can become a breeze with regard to coding.

In an interview with Games industry International Jim Ryan, CEO and PlayStation President, explained that many developers and publishers had found that the upcoming PlayStation Console was the simplest platform on which they had worked.

One thing that makes me particularly optimistic about the fact that developers and publishers tell us that the ease with which they can make the code on PlayStation 5 far exceeds any experience gained from another PlayStation platform, Ryan has said.

Although some teams have not been mentioned, it was noted that Sony was trying to get an even more indie presence this year. He wants the PS5 to offer players a variety of games, the smallest to the most AAA.

I Got The Sony PS5 Gaming TV!
In addition, Ryan also explained that he wanted the company to become a more global organization. Part of this decision was made this morning, when Herman Hurst, from Guerrilla Games, was appointed new director of Sony’s Worldwide Studios.

But then he went into the details. The nature of the AAA PlayStation 4 and certainly the development of the PlayStation 5 […] We obviously do not let worldwide Studios create a game for a specific European country, he said. And it could have been the case at the time of the PSP with initials [which was popular in Spain]. I think that’s where Shula Yeshiva’s new task [working with the Indians] will come into play. If We are agile, flexible and global, we can work with smaller developers to meet the specific needs of these countries.

When we look at this transition and the ambition to do things on a ladder and at a rate we have not seen, we have to look at ourselves and make certain changes. Some are in our working methods and others in our organization.

The PlayStation 5 is currently at the exit of Holiday 2020. Let’s hope we will see more closely the console design in the middle of next year.