Design or styling is a creation activity often with industrial or commercial vocation, which can move towards social, political, scientific and environmental circles. The primary purpose of design is to invent, improve or facilitate the use or process of an element that has to interact with a product or a hardware or virtual service. One of the roles of design is to meet needs, solve problems, to propose new solutions or explore opportunities to improve the quality of life of human beings, whether in Western industrial societies (where design was born) or in developing countries (humanitarian design). Multidisciplinarity is at the heart of the work of the designer, whose culture feeds both arts, techniques, humanities or nature sciences.
The design is to distinguish decorative arts, expression appeared in the 1870s as during the fine arts in creating objects of art. Design is linked to technical innovation, mass production, and contemporary aesthetics, while the decorative arts are the artisanship of art, that is to say traditional techniques, at the often ornamental and figurative aesthetics and production per unit or in small series. However, the borders are not waterproof: a Parisian cast iron reverbean of the nineteenth century belongs to the same process as the design because even if it has ornaments, it comes from an innovative technique for the time and it is produced in Number; Similarly, some designers sign small series parts, for the art market, especially since the 1970s. Solicited by marketing since the 2000s, the design is gradually becoming an advertising argument. Design has become wrongly an adjective qualifying a style with simple shapes and a refined appearance. It follows the traditional aspect of style models.
On its artistic part, it rests on a work of the forms reminiscent of that of artistic creation and which can concern both spatial forms (space design, interior architecture), volumic (product design, industrial design), textiles ( Fashion design, styling), graphics (graphic design, graphics) or interactive (interactive design, interaction design, digital design). This work on forms explains the importance of aesthetic considerations in the field of design, but should not mask the equally great importance of the functional, technical, environmental, biological, legal, economic, social and political, or even philosophical, environmental and political considerations. Which are at the heart of the work of the designer, considered as one of the major business of design, with those of the architect or the engineer.

Cranken design is known to be the specialty of Amanita Design (Machinarium, CREAKS). With the Action Adventure Happy Game, the developer is soon trying to horror characters – from Thursday, October 28th, as well known today. Then the title for Windows, Mac and Switch appears. In the style of Little Nightmares or a colorful version of Limbo, a little boy is accompanied by a nightmare at Happy Game and is not only confronted with puzzles, but also psychedelic and bizarre situations. How much (or little) family-friendly fun comes up, the launch trailer implies full of disturbing Stock Footage scenes: